Two of the most driving forces in the world are that of power and that of wealth. While often hand in hand, these assets impact the way people live their lives on a daily basis in order to obtain one, or both of these concepts. Whether it be only a small amount of these things achieved, the longing to make that authority grow is unavoidable. Once you have some, you always think bigger. Just like one of our main characters in Taylor and Neveldine’s Gamer. Ken Castle’s billion dollar idea, the Nanex, allowed him to obtain both in very little time. If not for the desire of either power or money, would Castle have ever come up with his industry?
Haraway defines a problem with the creation of cyborgs that hits Castle’s motives right on the head. She says, “the main trouble with cyborgs, of course, is that they are the illegitimate offspring of militarism and patriarchal capitalism, not to mention state socialism” (10). So while Castle has an industry that seemingly is used as an entertainment staple of the future, his intentions seem to be driven by a much greater cause. The scene proving this is right at the end where Kable confronts him on the basketball court. Questioning Castle’s actions, used to mind control useless people to dance around, Castle counters Kable and unveils a potential grander scheme fitting the description of what Haraway considers an illegitimate offspring. Castle goes on to say, “You’re thinking small, Kable. But not as small as me. See, nano-cells are real small. A thousand times smaller than these dust particulates. You inhale it, they go to work: replicating, spreading like a virus, multiplying in exponentials. Six months time, I can have a hundred million people converted. Ditch diggers, porn stars, and presidents. Not one would be the wiser. A hundred million people who buy what I want them to buy, vote how I want them to vote, do pretty much damn well anything I figure they ought to do.”
Castle isn’t just in this for publicity, or for entertainment. His actions are based upon the thought of both political and economic gain in his favor. It’s quite thought provoking. How many of the technological advancements in today’s society that seem to be simply entertainment for its consumers are actually a smokescreen for a bigger picture? And while these examples shown in Gamer are undoubtedly dramatized, it still allows the viewer to consider the possibilities of these undertones, especially when paired with Haraway’s piece. It is human nature to want power and wealth. For corporations already in the driver’s seat, technology is a way for them to maintain both of these desires. It is a way for them to influence the consumer even more so to their liking. Today we are surrounded by it all. Televisions, cell phones, computers all are being constantly accessed daily by a majority of citizens. These corporations use these products as their own Nanex cells. They are the ones controlling us with commercials, advertisements, and updates as we all become more and more like the cybrogs we see in both Gamer and read about in Haraway’s piece.