Category Archives: History

8-Bit Philosophy: In Which Jacques Derrida Puts Things Under Erasure (by Punching Them)

This delightful video from 8-Bit Philosophy just came across my news feed and I thought I would share it. It is a surprisingly cogent explanation (if oversimplification) of Jacques Derrida’s thinking, which is often called “deconstruction.” There are many other videos on … Continue reading

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Videogames and Ebola

The radio program New Tech City has a program on videogames and epidemics, and what videogames (like World of Warcraft) can teach us about preventing or containing Ebola.[1] [1] On World of Warcraft and epidemics, see the “corrupted blood” incident.

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In Defense of Gamers

Jacobin just posted a very interesting (and potentially quite controversial) article, “In Defense of Gamers,” by Peter Frase. An excerpt: “Gaming doesn’t have a problem; capitalism has a problem. Rather than seeing them simply as immoral assholes or deluded consumerists, … Continue reading

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Chaos and Humor in The Circle, White Noise and Funky Was the State of Affairs

I went a little overboard here, sorry! This is not blog post #2. Lately, I have been thinking about three pieces of media that I’ve encountered in the past month. The first, Dave Eggers’ The Circle, I know the authors … Continue reading

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Feminism, Consumption, Gaming

For whatever reason this week, the conversation about gaming and social life is exploding all over the internet. The New Inquiry, a fantastic magazine in its own right, has quite the interesting link dump: “TNI Syllabus: Gaming and Feminism.” For more … Continue reading

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The End of the “Gamer”

The notion that the “gamer” identity is ending is one Ian Bogost draws upon in his How to Do Things with Videogames (2011), and Patrick Jagoda gestures toward it in his work as well. Luke Plunkett has an article at Kotaku, “We … Continue reading

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“Narrating Information Technology in the Twenty-First Century”

Welcome to the course weblog for Narrative and Technology. This is a space for us to collectively construct, a site of further exploration and discussion, a place to pursue avenues outside of the purview of the physical classroom. So, in … Continue reading

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