Category Archives: Reading Response

The Stanley Parable Mocks Death

The Stanley Parable is a game that mocks games. It uses the relationship between the narrator, the player, the character and the ending to comment on other video games. The “wife ending” is one that seems especially meaningful and reflective. … Continue reading

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Gone Home – A Small House with a Massive Meaning

In a time where the gaming universe is dominated by large scale worlds across all platforms — Azeroth in World of Warcraft, Skyrim as the latest Elder Scrolls installment, and the galaxy in the next generation blockbuster Destiny — a … Continue reading

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To Jump, or Not to Jump? That is the Question

I told myself that on this blog and the final paper that I was going to try and stay away from Dear Esther because it can be analyzed in many different ways but it has been my favorite game of … Continue reading

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How Confusion Leads To Immersion In Dear Esther

From beginning to end, The Chinese Room’s ghostly game, Dear Esther, continuously blends the natural with the supernatural to create a feeling of confusion. Many of the elements of the game are portrayed very believably, including the landscapes and scenery, … Continue reading

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Freedom and The Working World in The Stanley Parable

A parable is a short story written to depict a lesson or demonstrate how one should act morally. By placing ‘parable’ within the title, the creators of The Stanley Parable display upon first encounter that their game is designed to … Continue reading

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Blog Post 4: The Museum Ending’s Meaning of Death

In The Stanley Parable, the ending that the player receives from following the hallway that is marked “escape” right before they enter the Mind Control Facility, has a rather peculiar focus on death. As soon as you begin walking down … Continue reading

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Blog Post #4

Gone Home is a game whose effectiveness comes from shutting down all of the expectations that it builds up. Before certain details in the game are revealed behind initially locked doors, the house paints a grim picture. On the narrative … Continue reading

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