Tag Archives: machines

Gone Home: Nature of Game play versus Textual Story Content

In reference to game play and structure, Dear Esther, Gone Home, and The Stanley Parable are comparably unlike any videogame that I have played or am used to playing. These games involve heavily saturated plots and storylines, with basically not … Continue reading

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Self-serving at its finest: Gamer analyzing human nature

The premise of the science fiction movie Gamer delves into the world of the future, one that poses to address the corruptness that is fully realized when technology has given us opportunities to advance ourselves, either financially or by exertion … Continue reading

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