Tag Archives: world of warcraft

“Wander,” The First Non-Combat MMO

The trailer for this game literally just released and I knew it must be shared. http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2014/11/19/wander-ps4-trailer Wander will be an MMO experience on PS4 and PC that “focuse[s] on story rather than violence.” You play as a tree, a griffin, … Continue reading

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For the Apple Users

Is anyone else having issues with playing? I have been trying to sign in to Battlenet for 3 days now and I cant get WoW to work.  I recently updated my OS X system on my mac and apparently Java … Continue reading

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Gaming and Naming in World of Warcraft

Charlotte Hagstrom closes out Digital Culture, Play, and Identity: A “World of Warcraft” Reader with her chapter on Gaming and Naming in World of Warcraft. In this essay Hagstrom goes into detail regarding player names and their relation to the … Continue reading

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Cataclysm: The Fall of Gilneas

When we first began playing World of Warcraft, I researched classes before designing my character and I quickly decided I would be a druid because of their multiple talents. Sadly, humans don’t have the option of being druids. However, when … Continue reading

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Slaughtering Animals Gets Boring Quickly. Blog 3, Prompt 2.

One of the most frustrating problems that comes with being a noob in Warcraft is the carpel-tunnel-inducing effort that comes with trying to level up. Before you’re allowed to raid dungeons, it can take roughly an hour to reach the … Continue reading

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Character Identity

Ragnhild Tronstad explores the concept of character identity in her essay “Character Identification in World of Warcraft: The Relationship between Capacity and Appearance.” The crucial aspects of this chapter in the book, “Digital Culture, Play, and Identity: A World of … Continue reading

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Traversal of the WoW Landscapes: Why So Tedious?

Without a doubt, there are many aspects of the MMORPG World of Warcraft that contribute to the game’s overall addictive gameplay, but almost none offer more fundamental and integral meanings of the game than does the aspect of traversal. With … Continue reading

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